10 Controversial Events Involving LEGO

LEGO has captured the imaginations of children for several decades and continues creating a wide range of products to this day. The famous colored bricks made their debut in Billund, Denmark in 1958 as a creation of the LEGO Group. Considered the toy of a million possibilities, the main focus for LEGO was to create something children can play with, over and over, any way they see fit. Despite the company’s focus on an imaginative, child-friendly product, several incidents over the years have provided dark blemishes on LEGO’s otherwise untarnished name.

10 ‘Bricking Bad’ Citizen Brick Set


The AMC show Breaking Bad focused on the exploits of a chemistry-teacher-turned-meth-cook and his drug dealer ex-student. Naturally, a Breaking Bad set made from LEGO bricks that became available for purchase online for $250 caused quite a stir. Several Twitter followers posted concerned comments suggesting the set is highly inappropriate for children and the use of LEGO bricks is misleading.

If you’re thinking “There is no way LEGO signed off on that,” you would be correct. LEGO has in no way endorsed or acknowledged the set, though the entire thing is made from their product. The independent company Citizen Brick purchases LEGO pieces and then redresses them into sets that would never make it into the actual toy line, such as drug- and sex-themed sets.

9 LEGO Rifle Disrupts Bus Ride


In this modern age of domestic terrorism and paranoia, sometimes all it takes is a single word to send everyone into a panic. In the case of a 6 year old boy from Massachusetts, that word was “gun.” During a morning trip to Old Mill Pond Elementary, the kindergartner pulled out a quarter-sized LEGO minifigure rifle in front of the other students. The other children began to panic, rousing the concern of the bus driver, who immediately slammed on the brakes.

Although the boy obviously did not face any legal repercussions, he was given detention and ordered to write an official apology to the driver and all the children on the bus. The mother of the boy declared the school “overreacted” and that the toy did not pose a threat of any kind. The bus driver, however, stated that several of the children were still in shock and the ordeal was quite disruptive.

8 “Mr. White” Terrorist Minifigure


In a similar trend, a company known as BrickArms created a controversial minifigure bandit, affectionately named Mr. White. The minifigure wears a tan militant shirt and black pants, accessorized with a pistol, an assault rifle, an RPG, and several grenades. The figure also sports a white head wrap that bears a striking resemblance to an Islamic terrorist.

At least that is what a Muslim organization called the Ramadhan Foundation believes. The foundations members viewed the minifigure as highly obscene and labeled it as “glorifying terrorism.” BrickArms founder Will Chapman has stated that the minifigure is not a terrorist, but simply a run-of-the-mill bandit with no specific skill set or personality.

7 The Simpsons


The Simpsons, for those who have been living under a rock for the last 25 years, is an animated television show that focuses on the mishaps of a dysfunctional, yellow-skinned family set in the fictional town of Springfield. The colorful denizens of Springfield are good candidates for collaboration with LEGO—however, the adult subject matter of the show certainly did not fit the age group of the toy line.

When LEGO announced that Simpsons-themed sets would be release in 2014, parents grew concerned that the series wasn’t child appropriate. While LEGO has not made any official announcements involving the concerns, one company spokesman assured detractors that the series of sets were intended exclusively for fans of the television show.

6 Construction Worker Catcall Sticker


Anyone who has ever played a LEGO video game will know that humor goes hand-in-hand with those colorful bricks. One father of two, however, did not find the humor in a sticker of a construction minifigure accompanied by the catcall “Hey Babe!”

Josh Stearns, who is also a Campaign Director for Free Press, posted the complaint online upon discovering the sexist statement. The complaint gained enough awareness that LEGO saw fit to send Stearns not one reply, but two. The first email, sent by Charlotte Simonsen, Head of Corporate Communications, was considered by Stearns to be insulting, as it insinuated that the company was sorry he couldn’t take a joke. The second email, sent by Andrea Ryder, Head of Outbound Licensing Department, contained a more amiable message that apologized for the sticker’s appearance, while assuring him that the product was discontinued and future decisions would not be made so careless.

5 Denmark Factory Will Lose 380 Workers


It is a fact of life that sometimes lovable creations have a dark side lurking beneath the exterior that the rest of the world sees. The factories that make the LEGOs children love are no different. Earlier this year, LEGO announced that, due to a change with their parent factory in Denmark, 380 workers will be laid off by 2015.

The Denmark factory has always produced, decorated, and packaged a large portion of the available sets, while other factories around the world picked up the slack—but the Denmark factory will no longer package or decorate their bricks, instead sending them to factories closer to distribution points. The Chief Executive of the Denmark plant has stated that while certain employees can retrain and find other positions within the factory, a significant portion will simply be laid off.

4 Jabba the Hutt’s Mosque?


Following in the footsteps of Mr. White, the “Jabba the Hutt’s Palace” set from the LEGO Star Wars line is said to resemble real mosques in Istanbul and Lebanon. A Turkish community in Austria has declared the set is an affront to the principles of their religion, and that depicting an intergalactic gangster as the palace’s owner is offensive.

When word traveled around the Internet that the Jabba set would be discontinued in 2013, the Turkish sympathizers claimed a victory for their cause. LEGO has since corrected the rumors that they were withdrawing the set due to prejudice. In an official announcement, LEGO stated the set had run its course after two years on shelves, and that it was simply time to retire the model.

3 The Color Yellow


A long time ago, in a brick factory far, far away, a decision was made to unite all the minifigures under one race of color. That color was yellow. According to Michael McNally, the choice for the color was so that the individual playing with the figures could imagine any person from any walk of life. For several decades the LEGO sets have included the bright yellow faces on every single figure—that is, until they ran into Lando Calrissian.

You see, when LEGO acquired the rights to create sets for Star Wars, everything was fine for the yellow-faced characters—except Lando did not receive a figure at all. When LEGO showed no signs of creating the epic character, the public cried out for racial equality among the minifigures. LEGO finally had to address the fact that making every figure yellow would exclude members of races with a darker skin tone. Since that time, LEGO has made strides to include skin tones that not only depict actual races, but also show a wider spectrum of colors.

2 LEGO Friends


It is no small secret that most would consider LEGOs to be a boy’s toy, regardless of the fact that LEGO has stated that is a unisex product. In opposition to these claims, LEGO released the “Friends” theme of sets that were specifically intended for girls. The sets feature pink and purple bricks, accessories like lipstick and purses, and professions such as baker and beautician.

Upon the announcement that such a line would exist, several Facebook commenters became outraged at the apparent prejudice towards women. Instead of depicting a female scientist or doctor, the sets reinforce the stereotype that women are only concerned with their looks. While the sets have increased in popularity since their initial release, many still find them unsuitable for the world of the modern girl.

1 LEGO Death Camp


In 1996, an artist from Poland named Zbigniew Libera requested bricks from the LEGO Group in order to make his latest creation. Hoping for some pleasant attention, LEGO agreed to supply the artist with the bricks, not knowing what they were intended for. To everyone’s shock, Libera had used the acquired bricks to construct a concentration camp, eerily similar to the infamous Auschwitz.

Initially, the concept was considered a poor take on some dark humor—however, Libera claimed it was an artistic statement and not an attempt to lighten the tragedies of the Holocaust. LEGO initially asked Libera not to show the artwork publicly, yet after a period of time, they dropped the matter altogether. After several years of attempted censorship and public scrutiny, Libera’s works can now be viewed at The Museum of Modern Art in Warsaw, Poland.

Read more: http://listverse.com/2013/11/13/10-controversial-events-involving-lego/

10 Ridiculous Video Game Marketing Campaigns

The rise of video games has been so meteoric in recent years that it has gone from being perceived as the favored pursuit of geeks and children to becoming a multibillion-dollar industry. In fact, the games market is so enormous that overall revenue dwarfs that of other entertainment media. Marketing campaigns for upcoming titles have evolved alongside the medium but, every now and then, an idea that is clearly too stupid to work gets approved.

10Name Your Baby Turok for Turok: Evolution

1- turok baby
Many a company has made mistakes when it comes to advertising their latest game, but there is only one company that made ridiculous advertising campaigns an art form. Those of you with long memories may remember Acclaim as being a company that generally made pretty solid games without ever really becoming particularly massive in the industry. What you may not remember is that, toward the end of the company’s existence, their advertising campaigns not only crossed the line of insanity, but dashed past it with reckless abandon.

The first of the three entries for Acclaim on this list is perhaps the least ridiculous, which says more about the issues surrounding the other campaigns than it does about the quality of this one. In short, back in 2002, the company was looking to re-launch the popular Turok series. The games had experienced a lot of success on the Nintendo 64, but the emergence of a new generation of consoles left the company searching for a way to bring it to a new audience.

So how would Acclaim make sure that gamers would get excited about the upcoming Turok: Evolution? Simple: They offered $10,000 to anybody crazy enough to name their newborn child “Turok.” Quite how this was intended to convince skeptical gamers of the quality of the title is unknown and, needless to say, the game didn’t sell particularly well. It isn’t known if anybody actually ended up claiming the prize, but if there is a child out there named Turok, you can bet that they spend their life counting the days until they are old enough to get a name change.

9Resident Evil: Outbreak Goes Viral

2- resident evil
Back in 2003–2004, game developer Capcom was making a pretty big move with their Resident Evil series. Prior to the monster success of Resident Evil 4, the company had decided that the way forward for the series was to get people playing online, cooperating with friends to defeat the game.

The game itself carried a decent idea, although one that was executed far better by the likes of Left 4 Dead only a few short years later. It wasn’t traditional Resident Evil, however, but rather an offshoot of the popular series. And so a marketing campaign to raise awareness was needed.

Capcom decided to work with an agency to create a website that would allow users to enter the mobile phone number of a friend, causing the site to send out a message telling them that they had contracted the T-Virus. The T-Virus, for those not in the know, is the virus that causes the zombie outbreak that is the center of the game. The text even came with a link to a website offering prizes to a few lucky people.

You may already have figured out what went wrong here. In short, the website running the campaign allowed users to enter absolutely any mobile phone number, which in turn meant that tons of people ended up getting unsolicited text messages telling them that they had been infected by the T-Virus. Those familiar with the game simply smiled and waved it off. Those not ended up heading to the support desks at antivirus companies asking how to deal with the “threat.” Needless to say, the campaign was pulled in short order.

8PSP Sells Through Racism

3- psp

Imagine for a moment that you are Sony. You’ve climbed to the top of the mountain in the console world thanks to the enormous successes that were the PS1 and PS2, and now you are looking to tackle the handheld market. You have developed a console that stands toe-to-toe with Nintendo’s DS brand, so now all that’s left is to break the company’s stranglehold on the handheld market. How do you do it?

If you answered “with implied racism,” then congratulations—a member of Sony’s marketing team is already on their way to recruit you.

As many familiar with the handheld gaming market will be able to tell you, once a console has been released, the market is flooded with updates and color changes in an effort to pump as much money out of the consumer as possible. That is surely what Sony had in mind when they released a ceramic-white PSP as a counterpoint to the standard black.

Not a bad idea. After all, variety is the spice of life. The problem came when the company decided that it would be a good idea to create a billboard poster in Holland that appeared to show a white person in a clear position of power over a black person, with plenty of the unfortunate implications that you would expect from such an ad. Needless to say, people were outraged and, despite Sony pulling the billboard in short order, the PSP never did quite manage to break Nintendo’s dominance of the market.

7Shadow Man 2‘s Deadvertising Campaign

4- gravestone 2
Before there was Turok’s baby-naming campaign, there was the Shadow Man 2 “advertise on a grave” campaign.

The original Shadow Man was a fairly decent third-person adventure that never really set the world on fire. The sequel was more of the same, only with a “two” tacked on the end. Clearly, something needed to be done to build up some hype for the game. Given that the general concept of the game revolved around death and the afterlife, Acclaim decided to try to pay people to put ads on the gravestones of their recently deceased loved ones. They even coined the term “deadvertising” to describe the campaign.

They say that controversy sells, but in this case, all that happened was a lot of outrage followed by yet another sub-standard video game falling by the wayside. As for the advertising campaign, it was apparently all a big April Fool’s joke. Even if it was announced in mid-March.

6No Interest In The Xbox 360

5- xbox interest

It could be argued that Microsoft bungled a number of aspects of the Xbox One launch, be it the banning of pre-owned games that was alleviated as soon as Sony revealed the PS4 would not implement the same policy, or the original need for the console to always be online, which neglected to take into consideration those living in areas where Internet connectivity wasn’t exactly top-notch.

However, it wasn’t just the domestic launch they had problems with. The company didn’t do much better internationally, particularly in India, where the console was launched a full 10 months after it had appeared in the US and Europe. This meant that the company needed to find a way to continue drumming up interest in its Xbox 360 model in the country, despite the fact that most of the rest of the world was already moving on to the next big thing. How did Microsoft go about it? By offering zero percent interest when purchasing the console in installments.

It’s not a bad idea by any means. What is a bad idea is running an advertisement claiming that your interest in an Xbox could be zero after reading it. This is truly a case of a decent idea being utterly ruined by terrible execution.

5Assassinate Your Friends For Hitman

6- hitman 2

When Square Enix took over from Eidos as the publisher of the Hitman series back in 2009, they clearly brought some very interesting ideas to the table. Outside of the game starting to take a slightly more action-oriented approach, the publisher also struck upon the idea of using social media to market the game to the masses.

An app was developed that would allow users to put out hits on their friends. It was a touch disturbing, but at least it was in keeping with the theme of the game. The problem came in the reasons a player could use to put out the hit. The app came preloaded with a bunch of reasons you could want one of your friends dead, including the size of their breasts and the color of their hair.

Oddly enough, there aren’t many people who think that an app promoting online bullying and the humiliation of their friends is a particularly good idea, and it was pulled within a couple of weeks of its release, capping a pretty poor year for Square Enix.

4SEGA’s Blast Processing

7- blast processing

The 16-bit wars were among the most hotly contested in gaming history. SEGA’s upstart Genesis was putting a real dent into the market share enjoyed by Nintendo following the massive success of the NES. Before the SNES was introduced, SEGA made a killing by showing how their console did what “Nintendon’t.”

Those adverts also made sure to point out that the Genesis featured “Blast Processing,” which apparently made it far superior to the competition. It was something that Nintendo could never offer and, best of all, it wasn’t even a thing.

Blast Processing has now become synonymous with the idea of using marketing buzzwords in an effort to get one over on the competition. SEGA ended up losing the console war to Nintendo, but their aggressive marketing campaign did manage to help them gain a decent foothold in the US market. It may have been a ridiculous and flagrant lie, but in this case you can’t deny that it had some effect.

3Breasts For Evony

8- evony

Sex sells. It is a concept that has existed since time immemorial and is as true today as it always has been. You need only look at the very existence of booth babes at the famous E3 show to see that games developers have been looking to use sex to rope players in for years.

It’s a concept that Evony, the makers of an Adobe Flash game, took all too seriously. The company created an advertising campaign back in 2009 that used text about the game on a background of scantily clad women who had absolutely nothing to do with the game. Eventually, the game went from being a harmless rip-off of the Civilization series into one of the most hated games in existence.

As for the team behind the game, they eventually became embroiled in a legal battle with a UK blogger following accusations that they had links to Chinese gold farming enterprises, among other shady practices. The Evony team responded furiously at first, but eventually they withdrew their libel suit.

2Xbox—Life Is Too Short

Now that they are firmly entrenched in the hardware market, it is hard to remember the time when Microsoft was actually the new upstart company in the world of video game consoles. That’s the position they were in during the early 2000s, when they were looking for a way to make an impact in a market that already looked set to be dominated by Sony’s PS2.

To market the Xbox in the UK, the company decided to announce the launch of their brand new console with the above advertisement showing a baby getting shot out of a woman’s uterus, smashing through a window, and rapidly aging before eventually slamming into its own grave.

Admittedly, it’s a pretty cool ad, but that didn’t stop the British public from lodging a whole bunch of complaints about it. It wasn’t long before the advertisement was banned. Happily for Microsoft, the Xbox brand still managed to stay strong throughout the whole issue.

1Speeding For Burnout 2

10- burnout 2
We end this list as we began it—by taking a look at yet another ridiculous advertising campaign that came from the insane minds of the marketing folk at Acclaim.

While the other entries on this list are ridiculous, Acclaim’s offer to pay the fine for anybody caught speeding in the UK during the game’s launch day was downright dangerous. The company went from poor taste to criminal negligence in the space of a press release.

Of course, people reacted as you would expect them to, and Burnout 2 only sold moderately well, based almost entirely on the fact that it was a pretty good game and didn’t need such ridiculous publicity stunts behind it.

Acclaim eventually went out of business and handled the bankruptcy about as well as they handled their marketing. The true tragedy for gamers was that the company actually made some fine games during its run and, regardless of how ridiculous their stunts were, they could always be counted on to be entertaining.

Read more: http://listverse.com/2014/11/21/10-ridiculous-videogames-marketing-campaigns/

Top 10 Pre-3D Video Games

For many long time gamers, the industries best games came out during the period from early seventies through mid-nineties, the age before advances in technology allowed for highly developed 3 dimensional games to be made. These games are not merely antiques; many of them are still great plays today.

10. Super Metroid (SNES) [Wikipedia]

10. Super Metroid

The SNES installment of the Metroid series is largely considered the best. The game takes place in a huge world connected by doors and portals. Players take control of Samus Aran, a woman who has to save humanity from space pirates and the like. While not a huge departure from the previous version, the game is more refined and larger, which easily makes it better. Certainly no other side scroller Metroid game matches this one.

9. Donkey Kong (Arcade) [Wikipedia]

9. Donkey Kong

While the title also refers to the Donkey Kong game series where players control DK or one of his friends, the original game was quite different. Players would have to climb to the top of a strange apparatus in order to save the damsel in distress. This version of the game came out in 1981 for the arcade, and was one of Nintendo’s first successes in North America. The game is also one of the first places where classic Nintendo characters Mario and Donkey Kong make appearances.

8. Pong (Arcade) [Wikipedia]

8. Pong

Yes, it’s so simple and so mundane by today’s standards, it seems like pong would have no appeal at all. But back in 1972, pong was all the rage. If you haven’t heard of the game before, then you must be from a third world country; that’s how well known pong is. It’s still fun to play today, even if only as part of a drinking game.

7. Mega Man X (SNES) [Wikipedia]

7. Mega Man X

In 1993, there had already been several Mega Man games, all with the same basic formula: Robot hero fights evil robots and gains abilities and weapons along the way. Well, the plot doesn’t change much here, but the game design has never been bettered. The Mega Man series has always had a problem with game difficulty, but here there was just the right amount of challenge. Players now had to strategize what order to fight the bosses based on what weapons and abilities they have gained. The final fight was a real fight, meaning even the most experienced gamer would need multiple trials to get it right. A great side scroller that has only rarely been bested.

6. Pac-Man (Arcade) [Wikipedia]

6. Pac-Man

Few games are as imbedded into our culture as much as Pac-Man. The game, which is no more than a pie shaped character trying to eat all the dots before ghosts get to him, is enormously popular and has been since its inception in 1979. The game even briefly spun off into a TV show, although I wouldn’t recommend the show as much as I would recommend the game.

5. Sonic The Hedgehog 2 (Genesis) [Wikipedia]

5. Sonic 2

In response to the popular Mario series on Nintendo, Sega decided it needed its own quirky character to make its signature video game around. Success was achieved with the original Sonic, a game that was almost abandoned twice by Sega. The highly anticipated following, Sonic 2, had all the great features of the first game, and attributes that became permanent fixtures in the Sonic catalog, such as the ‘spin dash,’ second character Tails, and Super Sonic which added even more chaos to the gameplay. While Sega added more great features in future installments, no Sonic game felt as revolutionary as Sonic 2 did.

4. Super Mario Bros. 3 (NES) [Wikipedia]

4. Super Mario Bros. 3

Mario single handedly made Nintendo when the fledging company hired Shigeru Miyamoto to create a game for them. Two installments later, the series was a hit, and the third installment became the most famous. Besides its obvious virtues, the game has appeared in many a bad early nineties movie, and has a very famous video of it on YouTube featuring someone beating it in 11 minutes. Astonishing.

3. Space Invaders (Arcade) [Wikipedia]

3. Space Invaders

The game started life in 1978 as an arcade game, and steadily grew to become one of the most recognizable video game titles of all time. While versions of this game are now available on nearly everything from cell phones to graphing calculators, Space Invaders remains one of the all time most popular and enduring video games ever produced.

2. Final Fantasy III U.S. (SNES) [Wikipedia]

2. Final Fantasy Iii

While in Japan it was released as Final Fantasy VI, it is better known as Final Fantasy III. Still one of the Final Fantasy series most venerable releases, FFIII was quite a long game, even by today’s standards. The game follows the path of a few heroes in what appears to be a late 19th century world. In keeping with this lists style of minimal spoiling, nothing else about the game’s story will be revealed, I’ll just say it is worth your time to play and keep up with the story surrounding Terra.

1. The Legend Of Zelda: A Link To The Past (SNES) [Wikipedia]

1. A Link To The Past

The Zelda series had already been established as one of the Nintendo franchise’s best, along side Mario and Metroid. However, the series reached new levels of sophistication with the third installment, A Link To The Past. At the time it was the longest game in the series, featuring 12 full length dungeons and innumerable side quests. This is the game that first introduced the now reoccurring theme of multiple, mirror worlds to the series. The Zelda series has not produced a better 2D since. Perhaps only Ocarina Of Time betters it, but even that is debated.

Contributor: Jason Hirschhorn

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Read more: http://listverse.com/2007/09/04/top-10-pre-3d-video-games/

9 Strange Product Placements In Video Games

Games are expensive to produce. Like, really expensive. Which means that through the years, developers have looked towards other means of revenue: micro-transactions, downloadable content, and, taking a page out of Hollywood’s book, in-game advertisements. Now, if the setting is appropriate, product placements aren’t always bad. No one’s gonna complain about real cars being in Gran Turismo. But sometimes the game tie-in is so ridiculous that it makes no sense.

9 Everquest II
Pizza Hut

Everquest 2

In one of the most ingenious ad tie-ins ever, the developers of popular MMO Everquest II added the ability to order pizza straight from the game. By typing “/pizza” as a command, the player was taken to the Pizza Hut website where they could order anything they wanted and charge it to their monthly game subscription bill. (Sony was a little bit overambitious, imagining a future where you could order other real world items, like books and DVDs in a similar fashion.)

The stunt gained much publicity for the game, despite the fact that players still had to actually get up to answer the door.

8 Burnout Paradise (And Other Games)
Obama Political Ads


Probably in an attempt to target younger voters, the Obama campaign ran ads in 18 games during the 2008 election season, including arcade racer Burnout Paradise. The other games included EA sports titles for the NBA, NHL, NFL, and others (apparently there are NASCAR video games?). Creepily, the ads mostly appeared in battleground states, like Florida, Iowa, and Ohio. There’s no real way to know if voters digitally racing past Obama posters at 100 mph won him the election, but apparently John McCain “passed” on a similar ad buy. So there’s that.

7 James Pond II
Penguin Biscuits

One of the earliest uses of true in-game console advertising came about in the early ’90s in the Amiga action-platforming game James Pond II: Codename Robocod. The intro of the game explains how Robocod is the only hope for the penguins to get their stolen toys back from Dr. Maybe (just bear with us here). All of a sudden, some packaging drops from the sky and there is a two-second ad for Penguin Biscuits, a European candy.

Funnily enough, it worked: the biscuits outsold rival Kit-Kat after the release of the game. Pretty impressive for a pun.

6 Infamous 2

The Infamous series features protagonist Cole McGrath out to save the world with his superhero electrical powers. The sequel, set in fictional New Orleans, features an apocalyptic plague killing its citizens, supervillains terrorizing everyone in sight, and a giant demon beast destroying every city on the East Coast until he lands on the Louisiana shores and gets hit with a nuclear weapon (uh . . . spoilers). At least Subway’s still open.

5 Metal Gear Solid: Peace Walker
Mountain Dew, Doritos, Axe, And More

Mountain Dew

Previous games in the Metal Gear series featured some real-life products in the game, but the PSP title Peace Walker took it to a whole new level. In the Japanese version of the game, Snake could drink cans of Mountain Dew and Pepsi, eat Doritos, and spray himself with Axe to, um, restore health.

Most of the other tie-ins didn’t make sense: a special promotional code unlocked a bright green Mountain Dew shirt—a pretty terrible accessory in a stealth-based game. There was also the addition of a Sony Walkman that let you listen to the game’s soundtrack, which was especially curious considering that the game takes place in 1974, five years before the Sony Walkman even came out. The creator of the game defended the insane amount of product placement, saying he wanted “to surprise players.” So, surprise everyone! Your game is chock-full of commercials!

4 Zool
Chupa Chups


Zool was a launch game for the Amiga about a ninja gremlin from the “nth” dimension. It was heavily marketed as a rival mascot for Sonic The Hedgehog. Hold for laughter.

The popular candy Chupa Chups were featured heavily in one of the levels, which was basically just a candy world full of branded lollipops in the background. What little green ninjas have to do with sweets beats us, but the game developers loved the idea so much that they decided to double down for the sequel. The whole game is essentially a huge ad for Chupa Chups, as every single level is full of logos.

3 FIFA ’94
Adidas Predator And Panasonic

The FIFA series is by far the most popular soccer simulator out there—though, since EA basically has a monopoly on every major sport, that’s not really saying much. It all began in 1993 with FIFA International Soccer, also called FIFA ’94. It was one of the first soccer games to use an isometric point of view instead of the top-down bird’s-eye style that was common in the era. It was so innovative it even featured ads, just like real life. In the MS-DOS version, you’d sometimes see the scoreboard after a goal showing a four-second pixelated advertisement for Adidas Predator shoes, and Panasonic branding on the field boundaries.

The Predator was a soccer shoe, which makes some sense—like promoting football helmets to someone playing Madden. As for Panasonic, it likely had to do with the fact that FIFA was also on their 3DO game system, but given its historic reputation as a general failure, FIFA should be thanking Panasonic for limiting their ads to little banners.

2 Pepsi Invaders


Pepsi Invaders was an Atari 2600 game commissioned by Coke (and made by Atari) for a sales convention in the early ’80s. The game was literally the exact same thing as Space Invaders, except the invaders were replaced by letters in the word “Pepsi” and one extra alien for some reason. Upon completing the game, you are told that “Coke Wins.” Thanks for defending our planet, Coke, but since when do you possess surface-to-air missiles?

The cartridges were given to sales executives along with an Atari console at the convention (wow, are they hiring?). Due to the rarity, the cartridges can fetch up to $2,000 on eBay.

1 Counter-Strike
(More) Subway

Subway-Sandwich Scandal

Counter-Strike is one of the most popular shooting games on the PC, still going strong after 13 years. It also happens to capture the coveted 18-34 male market pretty comprehensively. Which is why Subway couldn’t resist hiring an in-game advertising agency to put up posters all over the game’s world. Not only is this ineffective (who’s gonna have time to sit and read about lunch specials when they’re getting shot at from every angle?) it was also not allowed. Because they didn’t get permission from Valve (the publisher of the game), Subway and the ad agency violated the user agreement by modding the maps for commercial purposes. Subway later settled with Valve.

Silly Subway, you shoulda just waited until Valve legitimately started putting ads in Counter-Strike a year later.

Read more: http://listverse.com/2013/08/04/9-strange-product-placements-in-videogames/

Top 10 Drinking Games

It is Saturday, so in celebration I thought we should have a list of drinking games. These will provide you with hours and fun and a massive headache. Enjoy! Warning: Binge drinking can lead to excess fun.

10 Flip, Sip, or Strip!


The game is best with 3 to 5 people, but more and the game will last longer. The rules are simple. Flip a coin and while it is in the air, call heads or tails. If you guess right, pass the coin to your right. If you guess wrong, pass the coin to your left and either take one article of clothing off (anything that is a pair counts as one item) or drink a shot. One catch, you cannot do the same thing (sip or strip) more than twice in a row.

9 Quarters

Quarters can be played with any number of players. Play is best with 3-6 players. Competitors sit around a table, hard wood works best but you might need to experiment. To decide who will go first, spin the quarter. When it stops, it will be pointing at the person that starts. I use Washington’s nose or the Eagle’s beak. Once established, the game begins.

The shooter tries to bounce a quarter off the table and into a glass. If the quarter goes into the glass, the shooter chooses a person at the table to consume. The amount or size of the drink is debatable. This should be decided before the game starts. The shooter’s turn is over when he/she does not make the quarter in the cup. Play then proceeds the next shooter.

To make things more exciting, rules are developed by the shooters only after making three quarters into the glass in a row. If any rules are broken, the guilty party must consume.


Shuffle a full deck of cards and scatter them in a pile in the middle of your table. One player goes at a time picking one card. They flip over their card, displaying it to everyone. Each card has a different rule as follows:
Ace: Take one drink

2: Take Two

3: Take Three

4: Questions – You look at the person of your choice and ask them a question, they must answer your question with a question and it keeps going until someone screws up. Ex. What is going on? Why do you touch yourself? You don’t have to question the person who questioned you either. Make sure to make eye contact.

5: Give five drinks

6: I never. This is where the person who flipped the card says something they have never done and anyone who has must drink.

7: Thumbmaster – This person puts their thumb down on the table whenever they want and the last one to put theirs down drinks. The thumbmaster can do this as many times as he wants until the next seven is picked.

8: Categories – The first person gives a topic/category and in rotation, everyone else must give a kind. Ex: Toothpaste, Crest, Colgate, Mentadent, etc.

9: Rhyme – Everyone must give a word that rhymes with yours. Ex: Shoe…glue…you…etc…

10: Social – Everyone drinks

Jack: Assholes drink…guys drink

Queen: Bitches drink….girls drink

King: Waterfall – This can be extremely hard, depending on your group of drinkers. It goes in order first being the one who picked the card and so on. The first person drinks as much beer as they can continuously and the 2nd person can’t stop until they stop, the 3rd person can’t stop until the 2nd person and so on. If you have big drinkers at the beginning, it is really difficult.


The first hand is used to determine everyone’s rank during the following hands. Deal out all the cards. The person to the left of the dealer starts off. The object of the game is to get rid of all your cards. When starting you can lay down any card or cards with the same face value. The person following you must lay down a card of equal or greater value. They must also use the same amount of cards as you did. If you lay down two 9′s then they would have to lay down two of something equal or greater. If the player lays down the same card as the previous player then the next player is skipped and must drink. Also if you can’t play any of your cards than you must skip and drink. Cards are cleared if everyone skips or a two is played.

Play continues like this until all the cards have been played. After the first hand is when the fun really begins. There is a ranking system which is as follows: President, Vice-President, Secretary, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, etc… For the following rounds, anyone who ranks higher then you can tell you to drink whenever they want to.

Special Rules:
The Asshole must always deal and clear the cards. Also the Asshole must give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole. If the President remains President for three consecutive rounds they can create special rules, such as the word “drink” cannot be used. If these rules are broken then the offender must drink.

6 Edward 40 Hands


In order to play this game all you need is duct tape and 2 40′s of beer for each person. You tape one 40 to each of your hands and you can’t take them off until both of the 40′s are empty.

This means that if you need to go to the bathroom, you either chug the beers or wet yourself. You can’t answer your cell phone, or basically do anything until you drink the 2 40′s completely. The point of the game is to make people drink a lot of beer fast.

5 Power Hour

This game is all about drinking. There are not really any rules. The object is to take a shot of beer every minute for an entire hour. It sounds pretty easy but believe me, it isn’t. If you want to prove you are really a man you can try to join the Century Club. The Century Club is doing a shot every minute for 100 minutes.

You can add rules to this game if you want. An example is if you go to the bathroom before the end of the hour you must finish a beer. At the end of the hour you will usually have had six beers.

4 California Kings

Spread cards face-down around a large cup. Draw in clockwise order. A “drink” is a normal sip.

– Ace – Social – He/she who draws proposes a toast and everyone drinks.

– 2-6 – Black (Clubs & Spades) – TAKE the card’s value in drinks.

– 2-6 – Red (Hearts & Diamonds) – GIVE the card’s value in drinks. The total may be split-up between multiple players.

– 7 – Waterfall – EVERYBODY begins to CHUG. You can’t stop until the person to your RIGHT has stopped. He/she who draws may stop first.

– 8 – Thumb Master – He/she who draws puts his/her thumb on the table. The last person to do so drinks.

– 9 – Rhyme – He/she who draws says a sentence. The person to his/her LEFT must rhyme with the last word in the original sentence. This continues in clockwise order. Rhyming words may not be repeated. If you repeat a word or can’t think of one, you drink.

– 10 – Category – He/she who draws thinks of a category, like “Simpsons Characters.” Then, he/she says one, like “Homer.” Then, the person to his/her LEFT must think of another one, like “Bart.” This continues in clockwise order. If you repeat an item or can’t think of one, you drink.

– Jack – Guys drink – A toast is often included.

– Queen – Ladies drink – A toast is often included.

– King – We don’t call it “kings” for nothing. He/she who draws the first, second and third king pours some of his/her drink into the “large cup” AND comes up with a rule that must be obeyed for the rest of the game, like “no showing your teeth” or “no saying ‘drink,’ ‘drank’ or ‘drunk’.” Anyone in violation of a rule drinks. He/she who draws the fourth king must POUND the contents of the “large cup.” Drawing the fourth king marks the end of the game.

Note: Drawing the fourth king is a FATE WORSE THAN DEATH if there are a combination of beverages in the “large cup,” like beer, wine cooler and vodka. In fact, some players insist that only beer be poured into the cup; but they don’t have the love for the game.

3 Flip Cup

A relay race game played with red plastic party cups. Teams are divided into 4 or 5, each with a half cup of beer, or 2 shots of hard liquor.

The game is a relay race and each person much drink the contents of their cup and flip the cup from the edge of the table with there fingers to the upside-down position on the table before the next member begins. First team to finish wins.

2 Boxing

You need a stop watch/clock, 2 shot glasses, 4 people, 2 dice, and some beer to play this game.

Two people play this game head to head just like a boxing match, with the other 2 people helping them out being their “corner men”. Sit at opposite sides of the table and each roll a die. Whoever scores lowest on the die takes that punch and drinks their shot. The corner man fills the empty shot glass as quickly as they can and you roll again.

It’s a fast paced game to say the least. You play in 3 minute rounds with a 30 second rest in between rounds. We play until someone quits or pukes. You could play a limited number of rounds to prevent this though.

1 Beer Pong

You will need one ping pong ball and 12 glasses of beer. Arrange six glasses of beer on either side of a table as if you were setting up bowling pins. Divide yourselves in to two groups. Each group should sit opposite the other with 6 beers in front of them. As you take your turn, you must throw the ping pong ball in to the opposite teams glasses. If it lands inside a glass, the opposing team must drink the beer immediately. Once done, rearrange the beers so they are all close to each other. The winning team is the team that manages to make the opposing team drink all their drinks. At the end of the game, the losing team must drink all remaining beer on the winning side.

Final Note

I am about to go and get started on these games so my comments throughout the evening may become slurred. Oh – and remember the drink-driving rule: keep one eye shut. Just kidding.

Source: Bar Meister

Read more: http://listverse.com/2007/10/20/top-10-drinking-games/